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Don
Bergland
bergland@uvic.ca
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One
of the easiest ways to use audio as a communication tool, is
simply to record your voice in Audacity and save it as a wav
file. This file can then be sent by email, or installed in a
PowerPoint presentation. |
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| a. |
Make
sure you have set up your computer for microphone recording
(see C. Microphone). |
| b. |
Create
a new Desktop folder called “voicetrack.”
You will save all files connected with this project to
this folder. |
| c. |
Think
about what you will say. Most processed voice communication
occurs best when the message has been designed in some
way. Take a paper and pen and write down a brief script. |
| d. |
Read
through the script and note how you will read it. Note
where you want to pause for effect and sections you want
to emphasize (slower, louder, etc.). Taking a few minutes
will improve the final result. |
| e. |
Note
- When you begin recording your voice and make a small
mistake, you do not have to stop the recording and start
again. Most audio producers know they can easily “cut”
out the offending section from the waveform after the
recording has finished. If you make a mistake, simply
do the following: |
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| 1. |
A
reading mistake was made. |
| 2. |
Stop
and pause. |
| 3. |
Say
some indication that a mistake was made and to cut
the previous section
“Redo“
“Start Again” |
| 4. |
After
the recording has finished, replay the track, select
the noted section, and eliminate it using the Delete
key or the “cut” function. |
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this way, you can record voice work quickly and
then edit the final piece to sound effective. |
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| f. |
Set
the script where you can easily see it, Press the Record
button and start reading. Make sure you see a waveform
being created in the track window. |
| g. |
When
you have finished your voice recording, press the Stop
button. |
| h. |
Now
Play the track analytically. You may wish to redo the
entire track or edit the one you made. Using your splicing
skills, you can edit out pauses, throat clearing, ums,
ahhs, and other unwanted voice bits. |
| i. |
There
is only one track in this Basic Voice Recording, so we
can save it as a .wav file. Go to the TOP MENU BAR - FILE
- EXPORT AS WAV. This will save the file as a .wav file. |
| j. |
Quit
the program without saving. |
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The
next level of voice recording involves adding a soundtrack “under”
the voice track. As an evolving media producer, you should be
aware of the dynamic difference a soundtrack adds to a voice
composition. |
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The
following two audio tracks offer a comparison between a soundtracked
voice composition and one that isn’t soundtracked. |
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VOICETRACK
ONLY |
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AUDIO
7E-3 -.Click on the icon to the left. A window will appear.
Wait for a second or so and then click on the left side
arrow (controller bar) to play the audio track. Listen
to this audio selection. It is a voicetrack only. |
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VOICETRACK
WITH MUSICTRACK |
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AUDIO
7E-4 -.Click on the icon to the left. A window will appear.
Wait for a second or so and then click on the left side
arrow (controller bar) to play the audio track. Listen
to this audio selection. It is voicetrack with an added
musictrack. |
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Although
it is not always possible or even desirable to soundtrack voice
communication, you should have the skill so that when you need
to make dynamic audio constructions with integrated music, you
can. |
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This
production activity will take us through the process of constructing
a musictracked voice project. In doing this, you will be introduced
to the procedures for constructing good audio in Audacity. These
procedures will be able to be used in all future Audacity productions
whatever the content or genre. We will go through 7steps in
this project:
1. Initial Setup
2. Preparing the Script
3. Constructing and Assembling the Source Files
4. Importing Source Files into the Master File
5. Fitting Voice to the Music
6. Trimming and Shaping the Music Ending
7. Enveloping the Music |
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1.
INITIAL SETUP |
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| a. |
Make
sure your computer is set up for microphone recording
(see B. Setup above). |
| b. |
Put
your Course CD-ROM in the computer and be ready to access
it. |
| c. |
Create
a new Desktop folder called “soundtrack.”
You will save all files connected with this project to
this folder. |
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2.
PREPARING THE SCRIPT |
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| a. |
Although
you will ultimately want to design your own voice scripts
and messages, for this activity, let’s use a prepared
script. Look over the following message: |
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| “Good
morning and welcome to our Training Session. Our
work today will deal with the extended power that
can result when effective media is used in your
presentations. We hope that you enjoy the new skills
and will use them in your future work.” |
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| b. |
Read
through the script and note how you will read it. Note
where you want to pause for effect and sections you want
to emphasize (slower, louder, etc.). As mentioned above,
taking a few minutes will improve the final result. You
might want to print this script out in order to read it
while recording. |
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3.
CONSTRUCTING AND ASSEMBLING THE SOURCE FILES |
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| a. |
For
this production, we need a voicetrack and a musictrack.
Let’s create the voicetrack first. We need to record
the script in order to create the voicetrack. |
| b. |
Launch
Audacity. Have your script ready for reading (Note - you
should already have experienced some microphone recording
in previous activities). |
| c. |
Now,
RECORD this track in Audacity by clicking on the red RECORD
button. You should notice the Playback head starting to
move. As you speak, you should see a waveform appearing
in the track. |
| d. |
When
you have finished recording, click the yellow STOP button.
Now let’s examine the track we created. If there
were any pauses, or mistakes you want to remove, go through
and remove them using select/delete. |
| e. |
Save
the file as a .wav file to your “soundtrack”
folder. To do this, go to the TOP MENU BAR - FILE - EXPORT
AS WAV. A window will open. Locate your “soundtrack
folder on the Desktop. We will name this file, “voicetrack01.wav.
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| f. |
Quit
Audacity. When it says, “Save Changes,” say
NO (you have already exported a .wav version of this file
to your folder). |
| g. |
You
have your voicetrack in your project folder. Now, you
want to select a musictrack that fits the nature of what
it is you read. The Course CD-ROM contains a variety of
Royalty-Free musictracks to choose from. These tracks
can be found in the folder AUDIO - SOUNDTRACKS. Although
you want to develop the skill to listen through these
tracks and make the right choice, we will use a predetermined
track for this activity. You can replace it later if you
wish. |
| h. |
Locate
the Soundtracks folder on the CD-ROM. Find the file called,
“201-84.wav.” Copy (or Duplicate) this file
to your Desktop “soundtracks” folder. Remember,
in audio, all the files you work with have to be present
in your source folder. |
| i. |
You
have now created and assembled all the source files necessary
for this project. They are all contained in your Desktop
folder called “soundtrack.” The files in this
folder are:
- 201-84.wav
- voicetrack01.wav |
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4.
IMPORTING SOURCE FILES INTO THE MASTER FILE |
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| a. |
We
have our source files. Now let’s import them into
a Master file |
| b. |
Re-launch
Audacity. When the program opens, this will be the new
file which will be our Master file. |
| c. |
First,
let’s import the voicetrack into our the master
file. In Audacity, go to the TOP MENU BAR - PROJECT -
IMPORT AUDIO. A window opens. Locate your folder and the
file called “voicetrack01.wav.” Click OPEN.
The voicetrack will be imported into the file. |
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| d. |
Now
let’s bring in the musictrack. Go to the TOP MENU
BAR - PROJECT - IMPORT AUDIO. A window opens. Locate your
folder and the file “201.84.wav.” Click OPEN.
The musictrack will be imported into the file. You should
now have both tracks in your production. |
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| e. |
We
now need to SAVE this as the Master file. Like we did
in Photoshop, we will save this as a work file that keeps
all tracks active for future use. We will save this as
a “.aup” file. This is the equivalent of the
Photoshop .psd file. |
| f. |
To
save the Master file, go to the TOP MENU BAR - SAVE PROJECT
AS. A window opens. Note that the file format is listed
as “Audacity Projects (.aup). This is a master file,
much like the .psd file in Photoshop. The .aup file will
save all your tracks as a work file so you can return
to them and work on them later. Name this file “mastersound.aup”
and save it to your Desktop folder. |
| g. |
Note
that as you Save an .aup file to a Desktop folder, another
folder is created inside the Desktop folder. This folder
is a DATA folder. In your case it is called “mastersound_data.”
This is a folder containing all the data connected with
the master file. Do not open it or even think about it.
It always has to be in the same folder as your source
files and your .aup file. |
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5.
FITTING VOICE TO THE MUSIC |
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| a. |
We
now need to examine the relationship of the voicetrack
to the musictrack. Note that the musictrack is much longer
than the voicetrack you created. It is also much louder.
In order to create good soundtracked voice audio, we need
to know how to:
- fit the voice over the music
- trim and shape the ending
- envelope the sound (lower the audio volume while speaking
is occurring). |
| b. |
Let’s
first look at the voicetrack. When you recorded this,
unless you started speaking at the instant you hit the
RECORD button, there will be some silent space before
the voice actually starts. This is represented by a flat
waveform. |
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| c. |
Let’s
cut this silent space out so that the voicetrack starts
instantly. Select this space from the start right up to
the beginning of the waveform. Hit you DELETE key to remove
it. Now when you Play the entire track, the voice should
start instantly. |
| d. |
There
may be some difficulty in that the musictrack is much
louder than the voicetrack. Note the voice over the music.
If the voice is too low in volume, you can always raise
the volume of the voicetrack by moving the small slider
found at the far left of the track. |
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| e. |
Raise
the volume slightly so you can just hear your voice over
the music. If you want to just hear the voicetrack alone,
remember to click on the Track MUTE Button for the musictrack,
just above the Volume Slider. This will mute the musictrack
so you can just hear the voice. Turning the MUTE button
off and on is a good way to listen to selected tracks
(again, this is like SHOW/HIDE LAYERS in Photoshop). |
| f. |
In
good soundtracking, we usually want a bit of a music introduction
before the voice starts. The music should begin, and then
at an appropriate place, the voice should come in. The
length of this introduction is up to the producer, but
it should not be too long. It should also try to coordinate
with the actual music itself, i.e., the voice comes in
at a time that seems logical. |
| g. |
You
want to listen to the start of the music track so you
can find the appropriate place for the voice to enter.
Start by MUTING the voicetrack. Now just listen to the
musictrack and try to determine where you want the voice
to first come in. You can note an appropriate place by
watching the Playback head move and noting the time at
the top of the track. |
| h. |
Now,
we want to MOVE the voicetrack along so that it starts
at the place we selected. To find the MOVE tool in Audacity,
look at the TOOLBAR in the top upper left of the interface. |
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The
MOVE TOOL is on in Row 2, column 2. Click on the MOVE
TOOL. You will now be able to move the individual waveform
along the track. |
| i. |
Click
and Drag the voicetrack to the right to the spot you picked
for its entry. This will allow a bit of a musical introduction
at the start of the production. You can Rewind and Play
to see if it is right. Keep adjusting until you have your
voicetrack come in at the right time. |
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Note
the position of the voicetrack in the example above. |
| j. |
Now
SAVE by going to the TOP MENU BAR - FILE - SAVE PROJECT
(or by using the keyboard command - On a PC - CONTROL-S.
On a Mac - APPLE -S). |
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6.
TRIMMING AND SHAPING THE MUSIC ENDING |
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| a. |
We
now have fixed up the start of the composition, but the
ending needs work. The audio is far too long for the voicetrack.
We need to cut the track and then process the ending of
it. |
| b. |
In
the same way we allowed a bit of a musical introduction
before the voice came in, we usually allow a bit of music
to trail out after the voice has ended. You need to listen
to the ending of the music and figure out how much you
want as a trailer. |
| c. |
Let’s
go out of the MOVE TOOL and get back to the SELECTION
TOOL. In the TOOLBOX in the upper left of the interface,
select the SELECTION TOOL. |
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The
SELECTION TOOL is on Row 1, column 1. Click on the SELECTION
TOOL. You will now be able to use the cursor to SELECT
parts of the waveform. |
| d. |
Determine
the part of the musictrack ending you don’t want
and then select it with the cursor. |
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Note
the section selected in the example above. |
| e. |
Hit
the DELETE key on the keyboard to delete the selected
section. |
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Note
that the section has been deleted, but that the entire
visual track is smaller in appearance. To FIT the entire
production into the screen space available, click on the
FULL SCREEN button (the far right magnifying glass). |
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All
tracks will be sized so they all appear in the screen
space available. |
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| f. |
The
last thing we have to do is to process the ending of the
musictrack. To make it seem like the production has come
to an end, we will simply FADE OUT the audio. We want
to have the voicetrack end, the music rise a bit in volume,
and then fade out. |
| g. |
Make
sure you are still in the SELECTION TOOL. Use the cursor
to select a piece of the ending of the musictrack. Note
the end piece selected in the example below: |
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| h. |
Now
go to the TOP MENU BAR - EFFECT - FADE OUT. The selected
section will be processed so it fades out in a smooth
manner. |
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| i. |
Now
REWIND (purple arrow) and PLAY. Listen to the whole production.
Remember to use the slider to turn up the volume of the
voicetrack if needed. We have not yet processed any of
the audio levels, so just listen for the basic structure. |
| j. |
Now
SAVE by going to the TOP MENU BAR - FILE - SAVE PROJECT
(or by using the keyboard command - On a PC - CONTROL-S.
On a Mac - APPLE -S). |
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7.
ENVELOPING THE SOUND |
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| a. |
We
have the start and the end of the composition organized,
now we need to give some attention to the middle of the
track. This involves the relationship of the music to
the voice. Usually, the standard protocol is that when
there is no voice, the music is louder (higher volume).
When the voice starts, the music should grow softer (lower
volume). Imposing higher and lower volumes on one soundtrack
is called “enveloping” the sound. We want
to envelope the musictrack so that it is high when there
is no voice, and low when there is voice. We basically
create and envelope in the music right beneath the voicetrack. |
| b. |
First
of all, adjust the slider of the voicetrack volume as
close to the center as possible, still allowing the voicetrack
to be heard over the musictrack. |
| c. |
We
are now going to “envelope” the musictrack
so it is loud where there is no voice and soft where there
is voice. We visually “shape” the music track
so the musictrack has a dent in it where the volume goes
down. The volume of the music is reconstructed to be softer
where there is voice. |
| d. |
To
do this, we select the ENVELOPE TOOL in the TOOLBOX. |
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The
ENVELOPE TOOL is on Row 1, column 2. Click on the ENVELOP
TOOL. You will now be able to use the cursor to ENVELOPE
parts of the waveform. The use of this tool is a bit tricky,
so follow the instructions carefully. |
| e. |
Look
at the two tracks you have in the file. Note that when
you activated the ENVELOPE TOOL, blue lines were placed
at the top and bottom of each track. For this enveloping
project, we are concerned only with the blue line in the
top of the musictrack. |
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These
are envelope lines and the ones we will shape to change
the volume of the track. When you click on one of these
lines with the cursor, an envelope point will be placed
on the line. |
| f. |
Find
where the voicetrack first starts. The cursor is now the
envelope tool. When we click the cursor on the blue line,
we create points. Move the cursor to the top blue line
in the musictrack. Position it right at the point where
the voicetrack starts. As soon as the cursor intersects
with the envelope line, it changes into a double triangle.
As soon as you have the spot you want, click once. A point
will be placed on the line. |
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| g. |
Now
move a bit to the left of this point and click on the
line once again to add a second point. |
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You
now have two points on the envelope line on the start
of the musictrack. |
| h. |
If
the cursor is now lined up over one of these points, you
can move the line. Move the cursor so the two arrows line
up right over the SECOND point. Now drag the line down
to get something that looks like the following example. |
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Note
that the whole section of the waveform diminishes. In
an envelope, this indicates the lowering of the volume.
You can continue dragging these points to get the volume
shape you want from the track. |
| i. |
We
want the volume of the musictrack to rise after the voice
ends, so we need to add two more points at the end of
the production. Find where the voice ends. On the top
envelope line in the musictrack, click to make a third
point. A little to the right of that, add a fourth point.
Now adjust the points to get something that looks like
the following: |
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| j. |
Keep
testing the envelope by playing and listening. Keep adjusting
the envelope points until the audio sounds the way you
want. You want the audio to be very low during the voice
and to rise in volume after the voice ends. |
| k. |
Now
SAVE by going to the TOP MENU BAR - FILE - SAVE PROJECT
(or by using the keyboard command - On a PC - CONTROL-S.
On a Mac - APPLE -S). |
| l. |
Make
a .wav file from this master file by going to the TOP
MENU BAR - FILE - EXPORT AS WAV. |
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| Click
on AUDIO
categories at the top left side of the page to access further
knowledge and skills. |
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